Hot News: GOAL-Net software and other useful resources are now available for you to download.
The conference on Interactive Technologies and Games: Education, Health and Disability was succesfully organised by Nottingham Trent University, on 27 October 2009 and brought together academics and practitioners that showcased practice and presented how research ideas and outcomes can be mainstreamed.
The User Context Analysis has been completed, the project consortium would like to thank all people and organisations who provided their valuable feedback.
The development of innovation on which this project is base is the user-sensitive approach to the design, development and testing of game-based e-learning objects to raise the Basic and work-sustainability skills of people at risk of social exclusion.
Testing results have demonstrated higher levels of engagement whilst simultaneously raising skills levels in comparison with other educational methods for previous target audiences. The e-games developed thus far have proved to be adaptable by trainers and teachers to form engaging and accessible (using symbolic communication systems) learning objects to teach personal development and employability skills.
Their range of activities support multiple learning styles and preferences and are designed to accessibility guidelines (including our own) to ensure they are appropriate for use by our target audiences and support personalised learning. The development methods follow user sensitive design practices to fully scope design and testing input from our target audience in a non-tokenistic way.